BIG-GAME is a product and interior design studio created in 2004 by Augustin Scott de Martinville (French), Elric Petit (Belgian) and Grégoire Jeanmonod (Swiss). It is based in Lausanne, Switzerland. Elric Petit, Grégoire Jeanmonod and Augustin Scott de Martinville met in Écal school and founded Big-Game design studio. "Confrontation is giving birth to progress": they always address unexpected themes in their own collections, mixing different universes. Now, the fact that their products were edited shows how realism and attention raise to industrial processes.Big Game aims to edit each new year a series of objects that are linked to a self-imposed theme. The first year's theme is the reinterpretation of the codes of bourgeois furniture. The Moose and Deer Head are part of this series: a modernized, somehow abstract version of the trophy head, executed in triplicate.
|Roedeer||11.8" H x 6.9" W x 4.7" D||Unavailable|
|Product Category:||Wall Art|
Kassandra from Houston, TX
Cool but TINY
I was looking for a cool piece for above our toilet in our powder room, and this fits the bill. It is a really cool statement piece, but I won't be revealing how much I paid for it to anyone who is sure to comment on it. First, it is made of what feels like very breakable craft wood, and the pieces are difficult to force together, so you will most definitely feel like you are about to break it just getting it put together. Second, it is TINY. Not seeing the dimensions of the item on the item description, I was expecting something twice the size. Maybe if it was twice the size, I'd price it closer to its retail price.